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- on exitFrame
- global gStartClick
- if gStartClick <> 0 then
- set gStartClick to 0
- if soundBusy(1) then
- sound stop 1
- end if
- if soundBusy(2) then
- sound stop 2
- end if
- puppetSound(0)
- repeat with j = 1 to 48
- if the puppet of sprite j <> 1 then
- set the puppet of sprite j to 1
- end if
- if the visible of sprite j <> 1 then
- set the visible of sprite j to 1
- end if
- set the puppet of sprite j to 0
- end repeat
- unLoad()
- preloadMember("CanFly")
- preLoad(label("Start Zoom"), label("End Zoom"))
- startTimer()
- go(label("Start Zoom"))
- end if
- end
-